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Why solo games matter

In individual games, a child is responsible for every move. That can feel exposing, so the best games frame the challenge as play rather than a test. Children compete with a rhythm, a target or a timer instead of with each other.

These games suit shy children, children who are new to a group and mixed-age settings at home. Many can be played in a garden or a small hall with very little equipment.


Free activities to download

Ready-to-run EduTrend Contents solo game workshops for primary, middle and high school. Each free download includes a step-by-step session plan, facilitator notes, three student worksheets and an assessment checklist. Full 20-week programmes are available in EduStore.

A girl playing with a jumping rope

Rope Rhymes

Primary · Ages 5–8

Foundation · 30 min

Children skip in time with a counting rhyme and try to reach the end without stopping, counting how many rhymes they finish in three minutes.

A child wearing a helmet riding a bicycle

Slow Wheels

Primary · Ages 6–10

Developing · 40 min

Riders race to be the slowest to reach the line without touching a foot down or leaving the lane, while others act as judges.

A child’s feet balancing on a playground rope

Personal Best Circuit

Middle School · Ages 11–13

Intermediate · 45 min

Students rotate round five solo stations, from balance to throwing accuracy, and record personal bests on target cards rather than comparing with others.


A little girl running in the grass with a frisbee

Beat Your Own Record

Middle School · Ages 12–14

Intermediate · 50 min

Pairs choose a solo skill, set a specific target, practise with partner feedback and track scores over three sessions on a simple graph.

A child in a green helmet cycling on a park path

Solo Challenge Designers

High School · Ages 14–18

Advanced · 75 min

Teams design levelled solo challenge cards for younger children, trial them on peers, and refine them so every child can succeed and progress.


Liked the free activities? Go further with a 20-week programme.

Each free activity comes from a full EduTrend Contents programme: a Family Guide or Teacher's Guide with one-page session plans for 20 weeks, plus an Assessment Toolkit with rubrics, trackers and certificates. Choose the one for your child's age or your class below. Instant PDF download after checkout.

Browse all programmes in EduStore →

G4C-421 Solo Games at Home package cover

G4C-421 · 20 WEEKS · $29

Solo Games at Home

Family · Ages 4–10 with a grown-up

Skipping, balance and target games at home.

G4C-422 Solo Challenges Classroom package cover

G4C-422 · 20 WEEKS · $39

Solo Challenges Classroom

Primary · Ages 5–10

Rhythm, balance, aim and personal bests.

G4C-423 Personal Performance Lab package cover

G4C-423 · 20 WEEKS · $39

Personal Performance Lab

Middle school · Ages 11–14

Fitness, practice, motivation and design.

G4C-424 Solo Games Coaching for Children package cover

G4C-424 · 20 WEEKS · $45

Solo Games Coaching for Children

High school · Ages 14–18

Plan, coach and evaluate solo games.

Photos: Caleb Woods, Markus Spiske / Unsplash

Individual Sports Games

Build balance, control and quiet confidence with five free printable solo game activities, from Rope Rhymes and Slow Wheels to a personal best circuit, target tracking and designing challenge cards. For longer learning, choose a 20-week programme for families, primary, middle or high school.

G4C

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Physical

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Individual Sports Games

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