Why solo games matter
In individual games, a child is responsible for every move. That can feel exposing, so the best games frame the challenge as play rather than a test. Children compete with a rhythm, a target or a timer instead of with each other.
These games suit shy children, children who are new to a group and mixed-age settings at home. Many can be played in a garden or a small hall with very little equipment.
Free activities to download
Ready-to-run EduTrend Contents solo game workshops for primary, middle and high school. Each free download includes a step-by-step session plan, facilitator notes, three student worksheets and an assessment checklist. Full 20-week programmes are available in EduStore.

Rope Rhymes
Primary · Ages 5–8
Foundation · 30 min
Children skip in time with a counting rhyme and try to reach the end without stopping, counting how many rhymes they finish in three minutes.

Slow Wheels
Primary · Ages 6–10
Developing · 40 min
Riders race to be the slowest to reach the line without touching a foot down or leaving the lane, while others act as judges.

Personal Best Circuit
Middle School · Ages 11–13
Intermediate · 45 min
Students rotate round five solo stations, from balance to throwing accuracy, and record personal bests on target cards rather than comparing with others.

Beat Your Own Record
Middle School · Ages 12–14
Intermediate · 50 min
Pairs choose a solo skill, set a specific target, practise with partner feedback and track scores over three sessions on a simple graph.

Solo Challenge Designers
High School · Ages 14–18
Advanced · 75 min
Teams design levelled solo challenge cards for younger children, trial them on peers, and refine them so every child can succeed and progress.
Liked the free activities? Go further with a 20-week programme.
Each free activity comes from a full EduTrend Contents programme: a Family Guide or Teacher's Guide with one-page session plans for 20 weeks, plus an Assessment Toolkit with rubrics, trackers and certificates. Choose the one for your child's age or your class below. Instant PDF download after checkout.
G4C-421 · 20 WEEKS · $29
Solo Games at Home
Family · Ages 4–10 with a grown-up
Skipping, balance and target games at home.
G4C-422 · 20 WEEKS · $39
Solo Challenges Classroom
Primary · Ages 5–10
Rhythm, balance, aim and personal bests.
G4C-423 · 20 WEEKS · $39
Personal Performance Lab
Middle school · Ages 11–14
Fitness, practice, motivation and design.
G4C-424 · 20 WEEKS · $45
Solo Games Coaching for Children
High school · Ages 14–18
Plan, coach and evaluate solo games.
Photos: Caleb Woods, Markus Spiske / Unsplash
Individual Sports Games
Build balance, control and quiet confidence with five free printable solo game activities, from Rope Rhymes and Slow Wheels to a personal best circuit, target tracking and designing challenge cards. For longer learning, choose a 20-week programme for families, primary, middle or high school.
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Individual Sports Games




